

Yes, a score of 1 is in play, but it should be reserved for the bottom of the barrel.
#Gta 5 the score full#
The solution, then, is for people to actually use the full existing numerical scale, not to shrink it. And I agree, the ‘review boosting’ is indeed annoying tactic as well. Metacritic should just go to a 3 star rating system then. But just like any other scale made of numbers which give an implied value, there’s no point in scores if the numbers are just 1’s, 5’s, or 10’s. Consumers need to be able to give feedback. Absolutely nothing to do with pulling the wool over unsuspecting buyers eyes and boosting sales. It’s super annoying that certain sites - Amazon for example - now refuse to publish user reviews until a few days after release date. If you want to be universally praised, don’t make controversial games. And if it’s controversial it should be expected. either your game sucks or it’s controversial. People don’t just review bomb for no reason. I think the entertainment industry should stop being so sensitive about these things. So what’s the solution, do we change the scale from 1-10 to 2-9? And when games start getting 2’s and 9’s do we change the scale to 3-8? Where does it end? Is there an opposite term for ‘review bombing’ where people rate a game 10/10 just because they liked it? Review boosting perhaps? Just as ‘bad’ imo. Sun 14th Nov I do genuinely think some people rate things on a scale of : loved it (10/10), it was ok (5/10), hated it (1/10).Personally, I don’t care about GTA and was never going to buy this anyways, but how in the world the company who made the second best selling game of all time (and heck, at north of $6 billion, the most profitable entertainment product of all time) can put their name on a product allegedly this substandard is beyond me. It’s not like they don’t have the capital to invest some money into making an actual decent product. I think the collective ire of the gaming community is sensible when Rockstar, with the endless money tree of GTAV, sends out a lazy port like this. The second issue is the poor quality of these remasters. No matter if a message needs to be sent to the developer regarding a less than stellar game at a higher than reasonable price tag, the practice of review bombing is screwball and frankly pathetic. Giving any game not named “Life of Black Tiger” a score of 1/10 is ridiculous. There seems to be two issues at hand here.įirst, the phenomenon of ‘review bombing’.

It’s worth noting, though, that the release has gone even worse on PC, where the Rockstar Launcher has rendered the compilation completely unplayable these past few days. GTA Trilogy’s issues have already been well-documented, from its odd artstyle through to its headache-inducing rain and performance problems. “The original style and aesthetics are completely lost,” one user said, with another adding: “This is next level pathetic how this company handles things, this is just unacceptable.” Of almost 100 reviews, just nine are positive, with a further 75 negative scores. Unfortunately, many gamers have already seen enough, and the PlayStation 5 version currently commands a 1.1 rating on Metacritic. Don’t expect us to deliver our final verdict for at least another week or so, but you can read our GTA Trilogy Hands On in the meantime.

If you’re wondering where the Push Square review of the GTA Trilogy is, we didn’t receive the game until its official launch date at 3PM UK time on 11th November, so we’re still busy working our way through what is an enormous package.
